![]() ![]() The intention I have while setting the progression this way, is to actually have this applied to the way you play and in order to see the power attacks you will have to notice what your character is doing. The tiers are set to advance every 7 player levels gain, so you will "master" a new move at levels 7, 14, 21, 28 and 35. They start with a 2 hit combo and 3 power attacks and go up till 7 hit combo and 8 power attacks. The pack consists of many attack combos and they follow the logic of every few levels advancing up a tier. Here is another attempt to bring the unarmed combat some love again, through SkySa this time.Ī lot of time and effort went into these movesets and I 'm looking forward to read your comments on these.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |